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Sandbox6
(RefID: 0001A67E)
Home City Whiterun
Location Dragonsreach
Race Nord Gender Male
Level 10 Class Fire/Frost/Shock Mage
RefID 0001A67E BaseID 00013BBB
Merchant
Gold 500 (+500 Investor; +1000 Master Trader)
Sells See Standard Merchandise
Buys Spells (Books, Clothing, Daedric Artifacts, Jewelry, Scrolls, Soul Gems, Spell Tomes, Staves)
Other Information
Health 125 Magicka 110
Stamina 50
Primary Skills Destruction, Restoration, Alteration, Conjuration
Class Details CombatMageElemental
Morality No Crime Aggression Unaggressive
Essential Yes (until stage 30 of The Whispering Door)
Voice Type MaleEvenTonedAccented
Faction(s) CrimeFactionWhiterun; DragonsreachOccupants; During sieges, staff and family hide.; Farengar spell vendor; JobCourtWizardFaction; JobMerchantFaction; TownWhiterunFaction
Farengar Secret-Fire

Farengar Secret-Fire, a Nord elemental mage, is the court wizard of Jarl Balgruuf the Greater. He advises the Jarl when Whiterun is facing a magic-based threat. He is also doing research into dragons and will ask you to retrieve a dragon tablet, found in Bleak Falls Barrow. As a court mage, he is one of the few people outside of the College of Winterhold who will sell you spells. Farengar can be killed by the Player for the key during The Whispering Door quest.

Expecting that your business involves the current war, he will greet you with, "Come to Dragonsreach to discuss the ongoing hostilities, like the rest of the "great warriors"?" He will then elaborate on the subject: "It seems this damnable conflict has claimed everyone's passions of late. Me, I prefer my books, and my spells." He then discuss his passion for the magical arts: "There's a tranquility in magic, don't you think? It is simply energy, to be harnessed by those with the will and knowledge to do so." If you go near him before you have completed the Bleak Falls Barrow quest he will somewhat rudely comment by either saying "I thought you were already on your way to Bleak Falls Barrow, the Jarl is not a patient man and neither am I." Or when exiting the conversation he will say: "Away with you!"

He may also give a tutorial for enchanting items at the arcane enchanter in Dragonsreach.

If you do not immediately release Odahviing after capturing him in Dragonsreach, Farengar will make an appearance to introduce himself to the dragon and attempt to perform "tests" on him, but will flee when the trapped dragon demonstrates his fire breath out of frustration.

Farengar wears blue mage robes and a pair of boots. He is equipped with an iron dagger and carries a selection of common loot and gold. During the quest The Whispering Door, he also carries a copy of the key to the said door.

Despite being a court wizard, he only knows the spell Firebolt.

Quest-Related Events[edit]

Bleak Falls Barrow[edit]

Jarl Balgruuf tells you that Farengar has a project he needs help with. If you rush ahead of him quick enough before he talks to Farengar, you can speak to him beforehand. You can then tell him that the Jarl said he has a project he needs help with, to which he will respond in a disgusted manner and say: "Hmm? What? Project? You think you could help me? I really don't think so." You can then tell him you will wait for Balgruuf, to which he will be a little disgusted again and say: "The Jarl can be found in the Great Hall, probably sitting on his Jarl's throne. Not over here in a wizard's laboratory."

Alternately, you can get Farengar to cooperate by leaving him puzzled from any of the potential dialogue topics, providing you meet the conditions for them to appear in conversation:

Alchemy is 25 or higher:
Hmm. I think you're overheating that essence of spriggan sap... "What? I'm not even... ah, I see. You have some knowledge of the alchemical art."
Alteration, Conjuration, Destruction, Illusion or Restoration is 25 or higher:
Look out - you're about to step in your own Shock Rune. "What? I never even cast... ah, I see. You have some knowledge of the Higher art."
Enchanting is 25 or higher:
Isn't it dangerous to leave filled soul gems near an unwarded pentacle? "Where? I would never... ah, I see. You are a fellow enchanter."

If you use any of these three methods to get Farengar puzzled, after his line of dialogue regarding this he will then say in a happier mood: "Please forgive my earlier rudeness. I am so often interrupted by visitors wandering in, I can occasionally become quite savage. Now... what did you say you wanted?"

Related Quests[edit]

Displayed Merchandise[edit]

The following items are sitting out in the store, for example on the store counters. They can be purchased from the merchant, or else can be stolen. Other items may also be present in the store, but those other items are not available for purchase. They respawn after ten days.

Standard Merchandise[edit]

This is the merchandise found in Farengar's Merchant Chest. These items are only available if purchased from the merchant; they cannot be pickpocketed or stolen. They are restocked every two days.

Count Item Details
1 Complete set of Novice Spell Tomes
1 Complete set of Apprentice Spell Tomes
1 Complete set of Adept Destruction Spell Tomes Only if PC's skill level is high enough
~4 Leveled Robes (enchanted) Max 5 (5@75%)
~9 Leveled Scrolls Max 12 (12@75%)
~15 Leveled Soul Gems (empty and full) Max 20 (20@75%)

Bugs[edit]

  • If you advance The Whispering Door far enough to be able to kill Farengar, and he is killed at some point before The Fallen, the other people involved in the interrogation sequence will react as if he were still alive (talking to him, etc.) despite the fact that he is dead.
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